01 LiveDrixil Group
The digital home of a creative technology company building games, original ideas, software, and media brands.
Available for select projects
I am into game developement, AI and data engineering, software and website developement, and video editing. I build practical products, interactive experiences, intelligent systems, and visual stories.

Code · Games · Design · Motion
Selected work across code and creativity
This collection includes websites, AI tools, games, mobile apps, and creative work that I have built so far.
8 projects
01 LiveThe digital home of a creative technology company building games, original ideas, software, and media brands.
A team football game in development for Roblox under Drixil Interactive.
03 OngoingCinematic edits, motion graphics, sound design, and short-form visual stories.
04 LiveAn online store for premium wigs and hair extensions, built for customers in Abuja and beyond.
A deep learning nutrition tool that recognizes African dishes and estimates calories and macros from a meal photo.
A learning platform for healthcare training, progress tracking, assessments, and certificates.
A mobile trading interface for market activity, portfolios, watchlists, and transaction history.
A mobile workflow for patient appointments, treatment records, reminders, and clinic operations.
About Moses
I am a software, website, and game developer based in Nigeria. I also work in AI and data engineering, using machine and deep learning to build models for specific problems.
I create under Drixil and edit video as Furreal.aex. Working across code, game art, sound, interface design, data, and storytelling helps me bring a different perspective to every project.
What I do
I build practical web, mobile, frontend, and backend software around clear user needs and reliable workflows.
Frontend, backend, mobile, software architectureI design and build responsive websites with clear structure, strong visual identity, and thoughtful user experiences.
React, Next.js, TypeScript, Node.jsI code game mechanics and work across animation, 3D modelling, sound effects, and UI/UX to shape complete game experiences.
Game mechanics, animation, 3D modelling, SFX, UI/UXI use machine and deep learning to understand how AI systems work and build models for specific problems.
Machine learning, deep learning, model development, dataI turn raw footage into focused visual stories through pacing, colour, motion graphics, transitions, and sound.
Premiere Pro, After Effects, DaVinci Resolve, sound designI am learning the foundations of deployment, automation, and infrastructure so I can support products beyond development.
Currently learning delivery workflows and infrastructure fundamentalsHave something in mind?
If you have a project in mind or simply want to say hello, send me a message. I would be happy to hear from you.